Timchi Thoughts

Articles in the Blog category

Personal Drama, missed days.

My goal was to write a post every day, which hasn't gone to well. I've missed the past few, mostly due to personal drama, which has effected my ability to think and be productive.

I'm mostly worked through it, and I'm ready to be back on track.

What I'm working …

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By Timchi

Short post, writing up a UI list

After doing some research, I've been wanting to design my own universal UI toolkit. Something theme-able, gives basic elements and help developers conform to good UI practices. I'm going to aim to have this library available in both A-Frame and Godot.

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By Timchi

Learning more about UX

Learning more about UX, going through Ultraleaps XR Guidelines

Ultraleap XR-Guidelines

Terms

Affordances - characteristics about an object that guide a user to their use. Interaction - Any touching of an object. Interactions should not require abstract gestures or poses. Poses and Gestures - Needs instruction, less effective than skeuomorphic design elements. Interaction …

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By Timchi

UIs in VR

I made some nice progress with a terminal in VR, and that combined with the OS in the quest, means that I'm actually able to edit and create projects in VR, which is neat! But, I had some UI difficulties, and I'd like to explore some of the state of …

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By Timchi

Terminal in VR.

Success!

Heavily inspired by both https://github.com/RangerMauve/aframe-xterm-component and https://github.com/cs01/pyxtermjs I've build my own up to date xterm in vr.

Terminal running in a browser in A-Frame

Very cool, I'm excited to add working hot-refresh and beable to edit the webpage I'm in VR, in VR.

Minor complaint.

Node sucks. I …

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By Timchi

Floating menus suck.

Floating menus suck in VR. It's really hard to interact with them, they don't have a good tactile feel, and don't feel VR native. Instead of menus, there should be things we touch and interact with. Knobs, levers, switches, etc.

I believe this will require us to completely rethink how …

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By Timchi

Self Editing in VR

Working in complete VR

One aspect that I think would help make more VR content is self-editing. I should be able to load up a world, and while in that world, edit in place, or even design and build new worlds, or connect to completely new places.

How

A-frame. I'm …

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By Timchi

400 Unique Cookie Cutters

Cookie create has a lot of cookie cutters. Recently I've been putting it into a (https://www.nocodb.com/)[NoCoDB]. Enough information on each SKU that I should be able to easily export/transform it to be uploaded into any other internet catalog. Upload on Etsy, Woocommerce, anything really. It's …

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By Timchi

More library thoughts.

General vision.

What I'm envisioning: A hallway of decent length, with some tables down the center aisle. Lots of wood, lamps with those green shades on top of the tables. Along the hall, arched openings, with shelves through them. Each section corresponds to a general topic. Similar to Dewey, if …

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By Timchi

VR Library

A small project I'd like to make, in my spare time, is a small VR library. One where you can sit, read books, and have a helpful cat assistant fetch you books.

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By Timchi